Fantasy Safari: Creature Catalogue (BECMI), Part 3

Phanaton
Phanaton

The Phanaton is described as a creature that looks like a cross between a racoon and a monkey and also a flying squirrel. They are about as big as halflings and only slightly less intelligent than most humanoids. They build their villages in the branches of large trees and as lawful creatures are usually friendly to most adventurers. They are also friends of elves, treants, and dryads. A normal phanaton is pretty weak and have only 3 hit points on average, but a village is usually led by a king with 8 HD and 50 hp who also has a bodyguard of warriors with 6 HD and 30 hp, which can easily be much tougher and stronger than players would expect.

Rakasta
Rakasta

Rakasta: All I have to say it Khajiit has wares, if you have coin.

Shark-kin
Shark-kin

Shark-kin seem very similar to sahuagin but with a few unusual differences. In their normal form, shark-kin are unable to walk or survive outside of water and their alignment is neutral. However, any time the king of a tribe dies the legs of the shark-kin grow stronger and they become able to breath air and they come to land for a ritual to select a new leader. During those times they are extremely hostile and agressive, seemingly behaving just the same way as sahuagin do.

Tortle
Tortle

Tortles are weird, and I am having the clear impression that their entry here falls very much short of what’s the actual deal behind them. They are humanoid turtles who can hold their breath for well over an hour and retreat into their shell for protection. Which for a creature with this large limbs and such a small shell clearly doesn’t work and wouldn’t be much protection at all, since the opening are so big that pretty much anything that might be of danger to a turtle can reach inside them with claws or weapons, hurting the immobile tortle anyway. They also prefer to fight with light crossbows, for reasons that are not given here. The most interesting part is that they have very high morale, pretty decent intelligence, and are also Lawful, which makes them more likely to be allies than enemies.

I mention Tritons here in brief for the Hall of Shame. Because, as I quote, “Tritons look very much like mermen, having a humanoid torso and fish-like tails. The only differences are cultural and their innate ability to cast spells.” So they are merman clerics. That’s not a new creature.

Killer Tree
Killer Tree

Hey, it’s the Killer Tree from Korgoth! It’s arms have a reach of 6 meters and don’t deal any damage, but will grab a victim into its mouth, where it takes 3d6 points of damage until either of them is dead.

Sandworm
Sandworm

The game calls it a Desert Leviathan, but it’s a sandworm. If you rip off sandworms, call them sandworms.

 

Leave a Reply

Your email address will not be published. Required fields are marked *