That is not dead what can eternal lie

…and with strange aeons even my Kaendor setting may be finished.

As far as I am able to trace back, I first started working on Kaendor in February 2011. It’s undergone so many overhauls and revisions in the 11 years since then that I don’t even recognize many of the things I wrote about back then. Some elements I had discarded at some point but then had come back again in a later version. But overall, the general broad strokes concept has remained very much the same. A low-ish level D&D setting set on a forest world with small Bronze Age populations, abandoned by the ancient fey, and with sorcery being a demonic power that corrupts the people it touches and the lands around it.

There’s been many times I started to get tired of always working on the same concept, and it never turning out quite as I wanted, and so after some months of not really doing much with it, I sat down to start working on something completely new from scratch. But always I keep bringing back old ideas for places and creatures from Kaendor, until the whole place starts to look just like the one I just left behind.

I think I’ve now accepted that I am destined to keep coming back and working on this world forever.

And that is fine.

Because it’s a really cool concept.

2 thoughts on “That is not dead what can eternal lie”

  1. It’s kind of funny how that works. I keep circling around to the same couple of setting ideas too. And worse, I vacillate between them.

    1. Today I was giong through old posts to update new tags I am using now, and I came on a couple of posts on worldbuilding design that had me “I figured this out years ago, why haven’t I actually applied it all that time?!”

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