While it’s really well made, I’ve always been thinking that making a Conan RPG based on the d20 system was a really odd and unfitting choice. The extremely steep power gradient between 1st and 20th level just doesn’t seem right. But running the Conan game in an E6 variant? Now that seems like a really interesting thought.
How can I wear the harness of toil
And sweat at the daily round,
While in my soul forever
The drums of Pictdom sound?
What is it with this picture of Robert Howard? It’s probably the most well known picture of him that gets used the most. Far be it from me to claim to really know a man who lived on the other side of the world and has been dead for 80 years, but I always feel that this isn’t really him. This is Robert Howard trying to pretend to be someone who he is not. As far as I know, this is the only picture of him with a tie and a hat (at least this hat). And it doesn’t match the way he described himself in his writings and correspondence at all. Maybe his agent demanded this picture for promotional material or it was him dressing up in costume (there’s a couple of pictures of him posing and showing off his collection of anachronistic stuff). This probably is purely subjective, but that look on his face never seems to me like a man looking cool. It looks like a man trying to look while feeling very akward. This just doesn’t seem to be him.
Especially when compared to other existing pictures of him.
This seems to be the real Robert Howard, how he actually was and how he wanted to be seen. He clearly had his problems and who knows what had been going on inside his head. But I think that picture with him in a suit really is doing the man a disservice. It doesn’t seem at all like the way he should be remembered.
Synopsis: What a shitty movie.
I’ve watched this movie about a year or so ago, but my memory was a bit hazy so I watched it a second time before doing a review of it. Why did I even bother?
The movie is called Conan the Barbarian, which is exactly the same name as the famous and highly regarded movie Conan the Barbarian. It’s neither a remake nor a reboot, nor anything like that, so why us the name of an already existing movie? There is an infinite number of possible titles, and so many options to name it that make it clear that it’s Conan. And now we always have to call it Conan the Barbarian 2011. Conan the Barbarian is not even the name of the series of stories, comics, and other stuff. Conan the Barbarian is just the name of a single movie. The Ahnold movie. This is a cheap attempt to cash in on someone elses good work. Despite not being a remake of Conan the Barbarian, and I think the director explicitly said it’s not a remake but a completely separate movie, Conan the Barbarian 2011 recycles the stupid subplot of Conan searching for the warlord who destroyed his village and killed his father. Which is a completely original invention of Conan the Barbarian and doesn’t exist anywhere else in the story of the character. Totally not a remake. Because they said so. Even Conan the Barbarian could barely be considered an adaptation of the Conan stories. Conan the Barbarian 2011 does a bit more name dropping so you know that it takes place in the Hyborian Age, but feels even less connected to the source material. Conan the Barbarian may not really have had much to do with the original stories, but I think it did a great job at visualizing the setting and bringing it to life. This movie doesn’t.
The movie is way too dark most of the time, so you can’t see anything. The music is also way too loud and the voices way too low, so you can’t hear anything either. Not that there would be anything to hear either. The plot is pretty much nonexistent. Any 20 minutes episode of Conan the Adventurer had more plot than this. And this is no joke. I actually mean that literally. While the indoor shots are always too dark, the outdoor shots of cities and fortresses all look terribly fake. They look like out of 300 or a Diablo III cutscene. Pretty, but completely inappropriate.
Now this title is a boast as big as it can possibly get. Swords & Dark Magic called itself the new Sword & Sorcery and fell disappointingly flat in that regard. “The Sword & Sorcery Anthology” can only be read in two possible ways: Either “The Complete Collection of Sword & Sorcery”, which obviously it isn’t, or “The Ultimate Sword & Sorcery Anthology”. I am more than willing to judge a book by its content, but when the publisher puts such a claim into the very title of the book, I will judge it by that measure as well.
Since getting through this book is taking a lot longer than I thought, I’ll split this review into two parts, covering half of the stories each. (The second half may take another week or two, though.)
I frequently see people complaining that they can’t get their novels to proper length and that their ideas don’t provide enough material for 200,000 words. Then why try to make them into novels in the first place? It’s not the only option fantasy writers have to chose their format. In the Sword & Sorcery genre, stories tend to be much shorter, instead you simply get more of them.
As references, here are the works of some of the great Sword & Sorcery writers and their lengths.
Conan by Robert Howard:
- The Phoenix on the Sword: 8,823
- The Scarlet Citadel: 15,446
- The Tower of the Elephant: 9,726
- Black Colossus: 14,346
- The Slithering Shadow: 12,897
- The Pool of the Black One: 11,252
- Rogues in the House: 9,676
- The Frost Giant’s Daughter: 3,284
- Iron Shadows in the Moon: 12,123
- Queen of the Black Coast: 11,334
- The Devil in Iron: 12,292
- The People of the Black Circle: 30,890
- A Witch Shall be Born: 16,337
- Jewels of Gwahlur: 17,167
- Beyond the Black River: 21,799
- Shadows in Zamboula: 12,146
- The Hour of the Dragon: 72,375
- Red Nails: 30,946
Fafhrd and the Gray Mouser by Fritz Leiber:
- The Jewels in the Forest: 14,215
- The Bleak Shore: 4,272
- The Howling Tower: 5,855
- The Sunken Land: 6,900
- Thieves’ House: 12,235
- Adept’s Gambit: 31,901
- Claws from the Night: 9,410
- The Seven Black Priests: 9,523
- Lean Times in Lankhmar: 15,400
- When the Sea-King’s away: 9,806
- The Cloud of Hate: 4,929
- Bazaar of the Bizarre: 9,653
- Their Mistress, the Sea: 1,316
- The Wrong Beach: 2,267
- The Circle Curse: 3,596
- The Price of Pain-Ease: 4,650
Starved Ones are basically zombies or ghouls who are constantly decaying at a relative rapid rate, losing 10% of their hit points every day. They regain their full strength and can regenerate decayed or lost body parts by eating the matching parts and organs of a dead creature. However, the newly regrowing organ will have the appearance of the organ that was consumed, not the form of the originally lost parts.
There’s some potential here, but I think how scary they will actually be depends a lot on the GMs imagination for what kinds of corpses the starved ones are feeding.
Tentacle Spawn are rather weak demons but tend to appear in large numbers. They are not actually individual creatures but rather just the ends of tentacles of much more massive and horrible beings from beyond this world, which often come grasping through portals much to small to allow the passage of the abominations entire body. I think they are making a great addition to encounters with evil sorcerers and the like and are more part of a dangerous environment than actual enemies themselves. Still, treating them as individual creatures would probably make a good job to make them appear as real threats.
The Black Spawn of Jullah (see part 1) serve as conduits to the realms of otherworldly horrors and can let tentacle spawn burst from their bodies.
I love monster books. To me they are clearly the greatest thing about RPGs. Most of the books I have are monster books, many even for games I don’t play. But when I flip through them, I often just look at the illustration and read the first few lines of text before I get bored with a creature that seems completely uninspired and overdone, and continue to the next one. But occasionally, there are creatures that are actually quite interesting and unique if you really give them a chance. And sometimes their greatness is immediately visible from the first second.
Over the next weeks, I want to return to many of the old monster books that I’ve pretty much forgotten about, and maybe occasionally pick up some new ones, to go hunting for rare and exotic creatures that you rarely get to see.
Today, I am starting with Conan d20 – Bestiary of the Hyborian Age by Mongoose Publishing, 2008.
The Black Fiend is the first creature in the book which actually is somewhat interesting. A black fiend is a roughly human-shaped demon that can pass for a human at a distance and in the dark, but has horns, claws, fangs, and pointed ears, that clearly mark it as a monster. They prefer to stay in darkness and often wear dark cloaks and hoods to hide their demonic nature from casual observers. They are not particularly powerful, but very stealthy, which makes them good assassins, and also have a great talent for sorcery, and many are spellcasters who can be summoned to learn rare and exotic spells from them. I think it’s the combination of being both an assassin and spellcasters, that makes the black fiend a bit more than just another demonic looking man.
On the first look, the Black Spawn of Jullah are just another type of large demon that look like large black apes with fur that seems to be permanently soaked in blood. As servants of the ape god, they can produce a roar that will summon large numbers of actual apes from the surrounding jungles to attack their enemies. An even weirder trait is their ability to use their own bodies as a kind of portal to hell, allowing tentacles and tendrils of some hellish abominations to burst through their bloody fur and grasp and bash at their enemies.
The black spawn looks like a generic evil ape, but I think figting one of these will actually get quite frightening to players when they suddenly find themselves swarmed by large apes from all directions and the tentacles burst from the beasts bodie. I think I want to use these ones in my campaign.
A Bodiless Slimer is a demon made of almost insubstential slime that is also entirely invisible. They are very hard to detect and to injure and can also use a breath of flames in addition to their normal attack of grappling and choking their victims. Before a fight, they use a kind of subconscious telepathy to demoralize their enemies. These could make for interesting encouters, but the creature itself is rather bland. Continue reading