5th Edition Spell Lists for the Ancient Lands

This is a continuation from my last post on houserules on D&D 5th Edition for the Ancient Lands setting. It’s something of a draft as I am still not completely happy with it, particularly the witch spell list being much longer than the shaman spell list. But I think overall this is pretty much what I’ll be going with to give the game a try in my setting.

Ranger Spells

The ranger spells are largely based on the standard ranger spell list but I removed a number of spells that seemed to flashy to me.

1st level

Alarm
Animal Friendship
Cure Wounds
Detect Magic
Detect Poison and Disease
Fog Cloud
Hunter’s Mark
Jump
Longstrider
Speak with Animals

2nd level

Animal Messenger
Barkskin
Beast Sense
Darkvision
Lesser Restoration
Pass without Trace
Protection from Poison
Spike Growth

3rd level

Conjure Animals
Plant Growth
Protection from Energy
Speak with Plants
Water Breathing
Water Walk
Wind Wall

Shaman Spells

The spell list for shamans is based on the standard druid spell list but I removed many of the elemental and some of the plant spells and added a good number of cleric spells to ward against supernatural creatures and some divination spells.

Cantrips (0 level)

Guidance
Mending
Poison Spray
Resistance
Spare the Dying
Thaumaturgy

1st level

Animal Friendship
Charm Person
Cure Wounds
Detect Magic
Detect Spirits (Detect Evil and Good)
Detect Poison and Disease
Entangle
Faerie Fire
Fog Cloud
Protection from Spirits (Protection from Evil and Good)
Speak with Animals

2nd level

Augury
Barkskin
Beast Sense
Blindness/Deafness
Calm Emotions
Darkvision
Enhance Ability
Gust of Wind
Hold Person
Lesser Restoration
Protection from Poison

3rd level

Bestow Curse
Conjure Animals
Dispel Magic
Fear
Magic Circle
Meld into Stone
Phantom Steed
Plant Growth
Protection from Energy
Remove Curse
Revivify
Speak with Plants
Stone Shape
Water Breathing
Water Walk
Wind Wall

4th level

Arcane Eye
Blight
Confusion
Conjure Woodland Beings
Control Water
Divination
Faithful Hound
Phantasmal Killer
Polymorph

5th level

Antilife Shell
Commune
Commune with Nature
Conjure Elemental
Contagion
Dispel Spirits (Dispel Evil or Good)
Dream
Geas
Greater Restoration
Hold Monster
Insect Plague
Mass Cure Wounds
Planar Binding
Wall of Stone

Witch Spells

The witch spell list is mostly a cut down version of the wizard spell list that excludes many of the more flashy spells, teleportation, and magic that conjures objects. There’s also a few druid spells added here and there.

Cantrips (0 level)

Dancing Lights
Friends
Light
Mage Hand
Mending
Message
Minor Illusion
Poison Spray
Prestidigitation
Produce Flame

1st level

Alarm
Animal Friendship
Burning Hands
Charm Person
Command
Detect Magic
Detect Spirits (Detect Good and Evil)
Detect Poison and Disease
Disguise Self
Faerie Fire
Feather Fall
Find Familiar
Fog Cloud
Illusory Script
Jump
Longstrider
Protection from Spirits (Protection from Good and Evil)
Silent Image
Sleep
Speak with Animals
Thunderwave
Unseen Servant

2nd level

Alter Self
Animal Messenger
Arcane Lock
Barkskin
Beast Sense
Blindness/Deafness
Darkness
Darkvision
Detect Thoughts
Enhance Ability
Enlarge/Reduce
Gust of Wind
Hold Person
Invisibility
Pass without Trace
Protection from Poison
Ray of Enfeeblement
See Invisibility
Shatter
Spider Climb
Spike Growth
Suggestion
Web

3rd level

Bestow Curse
Conjure Animals
Dispel Magic
Fear
Haste
Magic Circle
Major Image
Meld into Stone
Plant Growth
Protection from Energy
Remove Curse
Sending
Sleet Storm
Slow
Stinking Cloud
Vampiric Touch
Water Breathing
Water Walk
Wind Wall

4th level

Arcane Eye
Blight
Conjure Woodland Beings
Confusion
Control Water
Dominate Beast
Giant Insect
Greater Invisibility
Phantasmal Killer
Polymorph
Stone Shape

5th level

Animate Objects
Awaken
Cloudkill
Conjure Elemental
Contact Other Plane
Contagion
Dominate Person
Dream
Geas
Hold Monster
Insect Plague
Mislead
Modify Memory
Planar Binding
Seeming
Telepathic Bond
Wall of Stone

One thought on “5th Edition Spell Lists for the Ancient Lands

  1. D.Skelector

    I just stumbled upon your blog, it’s very interesting. I’m in the process of adapting 5e myself, but in a totally urban setting. It’s just cool to see the exact opposite right here. See ya.

    Reply

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